Currently, there is no strict definition of what makes a model a “hard surface”, and it often depends on each person’s own definition. There is some debate about what constitutes hard surface modeling and what does not. This technique is widely used in science fiction and shooter video games because it is ideal for building weapons, robots, armor, machines, and structures. Hard surface modeling is a modeling technique used to model cars, armor, machines, and generally inanimate objects with smooth, static surfaces.
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